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Elias 4 - Raytraced acoustics

Raytraced acoustics system. With convolution reverb.

Raytraced acoustics. Bring the geometry of your world into the way it sounds.

Elias 4 - Explore the audio system

No sound banks

Edit graphs, swap files, mix and test while your game runs.

Visual scripting

Build sample-perfect audio graphs combining playback, logic, game parameters and DSP.

Spatialization

Set up spatialization behavior and tune it in real-time

Flexible tooling

Create tools and workflows with extensive APIs.

Your next game. A whole new sound.

Get started

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