Elias 4 - Raytraced acoustics
Raytraced acoustics system. With convolution reverb.
Raytraced acoustics. Bring the geometry of your world into the way it sounds.
Elias 4 - Explore the audio system
No sound banks
Edit graphs, swap files, mix and test while your game runs.
Visual scripting
Build sample-perfect audio graphs combining playback, logic, game parameters and DSP.
Spatialization
Set up spatialization behavior and tune it in real-time
Flexible tooling
Create tools and workflows with extensive APIs.
Your next game. A whole new sound.
Get started
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Let's build it together ↗